# carcols.dat
dukes3, 	9,9,1, 13,13,1, 17,17,1, 25,25,1, 30,30,1, 37,37,1, 40,40,1, 54,54,1, 57,57,1, 65,65,1,

# handling.dat
DUKES3 		1700.0  8.0   85	0.0 0.06 -0.12		0.0  4  0.19  1.0 135.0	0.14 0.65 0.8  35.0		1.05 0.87 20.0 0.15 0.47		1.0  0.5  0.5  0.14 -0.25 0.0  0.55  		1.0 1.0 0.8 1.5 	0.0  22000 		440000		0				0

# vehicles.ide
dukes3,		dukes3,		car,		DUKES3,		DUKES3,		VEH@LOW,	VEH@LOW_HI3_HI3,	30,	999,		0.2094,	0.2094,		0,	2,	1.0	,2,	ext_requi+livery+bangerexhaustfx

# game.dat16 (audio settings)
[dukes3]
structType = 0
field_1 = 41469
flags = 0x9A62A 
floatAsInt_A = -22.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_REVS_OFF
field_26 = 660.0
field_2A = 450.0
floatAsInt_2E = -2.63
floatAsInt_32 = -0.32
field_36 = 4000.0
field_3A = 1500.0
floatAsInt_3E = -4.32
floatAsInt_42 = -0.53
field_46 = 278.0
field_4A = 100.0
floatAsInt_4E = -3.26
floatAsInt_52 = 2.74
field_56 = 120.0
field_5A = 80.0
floatAsInt_5E = 4.0
floatAsInt_62 = 4.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -6.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.125
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_3_MUSCLE_CAR_3_START_DIST
hornSound = BROKEN_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_IMPONTE
policeScannerModelSound = POLICE_SCANNER_MODEL_MOD_DUKES
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_JALOPY
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 250
floatAsInt_11E = 0.0
floatAsInt_122 = 0.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 0